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Dissidia Arcade: Known System Changes

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Here as of right now, all the known system changes coming in Dissidia Arcade

  • Battles will now be 3 vs 3 and take place on a much bigger arena
  • Matches are now timed
  • Blocking looks to be changed but details are currently unknown, looks to be more Smash bros like
  • Dash now has a meter, looks to recharge after not dashing for roughly 2 seconds
  • Assist system looks to be gone
  • We can assume that the Chase system is also dead
  • EX Mode has been replaced with EX Skills, looks to be preformed using triangle and a direction 'or on it own' EX Skills are on a cooldown
  • Summons now enter the fight, a meter fills and when the meter is full, players vote on if they want to summon or not, summon looks to be able to use their LB when summoned, summons can be locked on to assist with dodging
  • Characters can be raised, characters respawn after 10 secobnds, but the team loses 1 life
  • The first team to lose all 5 lives lose the match
  • Characters can now place status aliments on other players, for example, Y'shtola can add an heavy effect from Stone
  • Form changes like Terra's Trance are now an EX Skill
  • Characters can now only have 1 HP attack equipped at a time
  • Unconfirmed: 1 vs 1 is still possible
  • Stage appearance changes when a team's lives number is low
  • Characters can now assign an brave attack to O that can only be preformed while dashing, therefore Brave attack slots has increased to 7, 3 Ground, 3 Air and an Dashing Slot


If I missed or made any mistakes just inform me

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